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Bedsheet Ghost: If a patient dies, they might come back as one of these.Now they get to work on a spiritual successor with the creators of the original game. Ascended Fanboy: A number of the junior staff that worked on Two Point Hospital were big fans of Theme Hospital back in the day.If you pick the janitor up and place him in the room, sometimes he will perform other tasks, such as cleaning up debris or watering plants, rather then putting the fire out. When a machine catches fire, the janitor assigned to put it is purely random, meaning it might be assigned to a janitor all the way across the map rather than one outside the room. Artificial Stupidity: The AI is terrible when it comes to putting out fires.Two Point Hospital also adds a trio of radio DJs who burble away about various things between songs, and advertise various products. Announcer Chatter: As in Theme Hospital, the receptionist will frequently announce the need for staff in a particular area of the hospital, as well as providing a few snarky comments from time to time.Aliens Steal Cattle: If a patient with Bowhine (a delusion that the patient believes they're a cow) dies, rather than fading out and maybe coming back as a Bedsheet Ghost, a UFO zips overhead and beams them up.
#Two point hospital topless mountain free
^^ Denotes DLCs shipped free with Jumbo Edition of the console ports ^ Denotes DLCs shipped free with the console ports Sonic the Hedgehog Costume Pack (July 30, 2021).Free Zombie costume (October 20th, 2020) *.Close Encounters (August 29th, 2019) ^^.Sonic the Hedgehog Items Pack (July 30, 2021).Sega 60th Items Pack (October 14th, 2020) *.Exhibition Items Pack (March 25th, 2020).A seventh themed around ambulances, Speedy Recovery was announced for release on March 15th, 2022. The sixth DLC themed around time travel, A Stitch in Time was released on February 23rd, 2021. The fifth themed DLC, Culture Shock, was released on October 20th, 2020, along with the first costume packs- the paid Fancy dress pack and a sampler Zombie costume pack that is free to download. The game has also seen a few optional stuff items and costume pack appeared for it in the meantime. The game was released on consoles with the first two level DLC packs on February, 2020. The alien-themed Close Encounters DLC was released on August 29th, 2019 along with the first paid-for stuff pack- the Retro Items Pack, and the eco-themed Off the Grid DLC was released on March 25th, 2020. A second paid DLC, Pebberley Island, launched on March 18th, adding three more hospitals. Workshop support was introduced on February 7th, 2019. The first proper DLC, Bigfoot, was launched on December 5th, 2018, and introduced three more hospitals and 34 new illnesses, as well as a plethora of deco items. A free DLC, The Golden Toilet, was made available on launch day, all you need to do to get it was to sign up for the Two Point Studios newsletter.
#Two point hospital topless mountain Pc
Two Point Hospital was released on the 30th of August 2018 for PC on Steam. Not to mention the fact that emergency situations occur often, in which you'll need to provide treatment to a lot of patients within a very short period of time, including the time it takes for them to disembark from a medical helicopter or ambulance and WALK to the treatment room, and wait in line for the nurse!

Of course, distance between the various facilities is very important: staff need to reach the toilets and staff rooms quickly so they can get back to their jobs more often, and patients don't want to spend forever walking the hallways between the various diagnosis and treatment rooms. On some levels you can also spend money to purchase extra adjacent buildings to expand your hospital.
#Two point hospital topless mountain windows
Narrow corridors and rooms without windows are likely to end up bankrupting you. Each mission map is limited in space and usually can't comfortably fit everything, so you need to make sure to skimp on space as much as possible while keeping rooms roomy enough - otherwise everyone (including your employees) will get moody and leave. The underlying gameplay, as in its spiritual predecessor and similar titles, is space-management. As you progress, you will need to add training facilities, research departments and even marketing teams to attract patients and potential employees. In each hospital you will have to build diagnosis and treatment rooms, as well as providing facilities, refreshments and entertainment for the staff and patients to keep them comfortable and happy. As you progress you unlock new towns, each in need of a new hospital and each with their own particular challenges and quirks.
